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hello,
i know that pov-ray can be a memory hog when it renders. what
i've heard is that if the memory it needs to do a render is exceeded,
the render will crash.
whats the deal on this? there's such a thing as "virtual" memory,
isn't there, where the app spools out to the hard drive for memory.
i know that processing slows to a crawl because this is so time-
consuming, but i got the impression from the post i read that pov-
ray won't even go the "virtual" memory route.
by the way... i'm talking windows here. i believe that 98, ME, NT,
ad nauseum, all do the virtual mem thingie, although i won't swear
to it.
thank you, miker
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